The principle of the hexagram magic. Three vanishing points of Hexagraphics are three apexes of the regular triangle.

 draw a plane 1.Plot the numerical value of the plane on the D.E line of the regular triangle. 2.Draw the lines which passes the points from apex X.Y. 3.Connect the point of intersection of the radial line, and it completes a plane.

 draw an elevation 4.Plot the numerical value of the elevation on the E.F line of the regular triangle. 5.Draw lines which passes the point from the apex X, Z. 6.Connect the point of intersection of the radial line, and it completes an elevation.

 กDraw the chair of the Rietveld by Hexagraphics.ก

 กdraw a hexacubeก Connect the apex D, E, F with the radial line from 3VP, and draw three surfaces of Hexacube. กdraw a planeก Draw the plane of the Rietveld on the bottom of Hexacube by the radial line from VP-1, VP-2. กdraw an elevetionก Draw the elevation of the Rietveld on the side of Hexacube by the radial line from VP-1, VP-3. กhexagraphicsก Connect each point of the plane and the elevation with the radial line. solid completion = Hexagraphics.

 "Most solids can be drawn if you learn how to draw of the Rietveld.

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 In the main page of the hexagram magic

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